Who’s got character?

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There are so many different characters out there it will make your head spin. We enjoy finding new and unusual characters. They define life. What they bring with them and what they face every day fascinates us. These are the real characters of life. No prosthetics, no makeup. Just a face for the world to look at. This is the face we enjoy working with. A face someone is proud of, that has distinction. It carries a distinct imprint and also that aged look whether it is in years or experience. Now that’s a face!

Of course in this business, it is the project you face and do the best job you can. The tools afforded to us today give you the ability to get in close; see the eye socket structure, the corner of the lips and the lines within the lips, the scars on the face and even the wrinkles. The challenge with creating a new character is not 3D scanning the head and body, but rather the cost, quality and speed of delivery. I’ve heard some people say which two out of the three would you like, but it doesn’t have to be that way. My clients do not want to make that choice. They want it all.  That is what we aim to give them – everything we can to meet their needs.

In the course of preparing for the scan, it should be realized that the hair is the hardest part to capture. Whether using lasers or structured light, it is a challenge. I find, however, that most companies do not concern themselves with this aspect as they would like to build cyberhair to react with the dynamics of the scene. Therefore, we use wigcaps to cover the hair. This will give the character a bald or hairless appearance. A major advantage of this is that it helps us develop a better ear thanks to the process. There will also be some small issues like, sideburns, beards, mustaches etc, but we do find ways to make it all work to give you something that gets you the most realistic character possible.

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Facial expressions are also a source of concern regarding developing good facial performance. There are numerous choices out there and we are looking at several new ones to offer an even better product. In the meantime, we have employed a way to do it that serves most needs. However, the future is always changing, not only the way we look, but also the way we do things. This dictates the need to keep aware of what the market has that makes sense and works.

At Siggraph last month, I was watching the “Demo” of a product and the company was pushing a Siggraph special. The product sounded good and the price sounded okay until I asked what the regular price was and found out they didn’t know or didn’t have one, but I should still buy at the Siggraph special price. The second question was; if I did, can I bring the software with me or download it? That’s when I heard it hadn’t started shipping yet. This is not to say there are not other solutions, but beware of what you are buying lest your character ends up having a look of bitterness and rage.

  -Nick Tesi

http://tngvisualeffects.com

Your Virtual Ride

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What’s your dream car? Ours is the Chevrolet Chevelle. It’s a great car, even at stock. However, if you want, we can add to the basic 3D scan of the car. We can add things like a hood scoop, chrome exhaust pipes, chrome spinners, a big spoiler on the back, race stripes, or even a body kit. We can trick out your virtual ride until it’s just what you desire.

We prep and scan a car in about four hours. It can be scanned in your garage or ours, provided we have enough space and time. We can provide static or movable pieces on the vehicle if needed, such as a door opening, or the hood, or the trunk. As you can imagine, the interior is much more detailed and will take additional time and expense.

If you’re producing a commercial or movie that has cars, motorcycles, scooters, horses, tractors, buses, trucks, planes, or even trains, we can scan it. Once processing is complete, we can deliver a quad mesh, or a fully textured 3D model. We will give you a price that is more than competitive.

So bring your automobiles to TNG, and we will treat them like our own as we prepare your virtual copy. Remember, digital is forever

A Lineup of Characters from the Real World

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A Lineup of Characters Brought in from the Real World

TNG Visual Effects provides full body 3D scanning of characters for your film, television or video game project. TNG’s 3D scanning visual effects technology can scan your characters in full wardrobe, partial or in underclothes so you can modify the digital wardrobe. We scan heads and hands separately for better detail. It’s a quick and easy process. We also help you create the facial expressions you need as an extra service, or just for reference in a photo shoot.
 
The group seen here is the beginning of our virtual library of characters for hire or license based on your needs.
Call us to create the 3D characters you need in your current or next project. 877.879.2040

Bringing Your 3D Data to Life

Motion Capture and 3D scanning go hand-in-hand.  We are constantly looking at changes in the market and are currently working on a solution to facial performance capture. We are still in early testing mode, but are continually looking for ways to bring about a good looking solution that doesn’t cost an arm and a leg.

 For full body motion capture we are making alliances to work with some of the best mocap studios out there. This also helps us understand how to set up the 3d scanned character to better receive the mocap data. It is important to us to see the entire picture as opposed to taking a limited view that doesn’t include what the character will do once the 3D model is created.

As TNG proliferates the market within the US and Canada, we are also looking for local mocap studios as a source to recommend to our customers looking for that type of service. We also find out what type of rig will work best for them, but that also needs to be requested by the customer.

Other important issues we are working on to use in conjunction with 3D scanning and mocap are cyber cloth and cyber hair. As your character moves, everything needs to be in fluid motion to bring out the realism of the action.  All of these synergistic elements are dependent on each other to work together.

We are constantly looking for better and more extensive ways to help in the process of making your project stay in budget and on time. Other areas we are currently investigating include HDRI as a service as well as photogrammetry and supportive modeling. All these areas complement each other to supply you the data needed for your project.

What’s your poly count?

 

Whether you’re creating digital content to be used for mobile apps, video games, television episodes, commercials, trailers or feature films, we’ve got you covered. TNG Visual Effects specializes in creating custom 3D digital assets for virtually any production. Email info@tngvisualeffects.com to inquire about what we can create for you or call Nick Tesi (310.717.2937) directly to discuss your needs.

How Would You Like Your Assets Delivered?

You are using more digital assets created by many different means. Our unique ability to provide last-minute 3D scans for a wide range of objects coupled with various delivery options is no secret. As a way to fully meet your production needs, TNG Visual Effects remains the most flexible option for 3D scanning services in the entertainment industry as we’re able to be anywhere you need us. So what exactly can we deliver?

Scalable Base Mesh

We are developing a base mesh that will feature an adjustable resolution to save production the cost and time currently associated with processing models at multiple resolutions. The texture map may also be very requested at varying resolutions.

 Bits and Subsamples for Texture Maps

Ordering high-resolution models will allow you the ability to subsample as needed (for example, foreground and background characters or objects for film and media). Another area of flexibility lies in the ability to choose whether the texture will be 8-bits or 16-bits. 16-bit texture maps have more color information, allowing us to supply you with a well-defined, striking texture to go with your 3D model. For contrast, an 8-bit image has 16.8 million color possibilities, however a 16-bit image has 281 trillion color possibilities! [www.photoshopessentials.com] The higher level of color information allows for more photo manipulation and control without degradation.

 Range of Specs

If you have a number of modelers at your command to develop your character/s, we can give you clean, raw meshes, and they can extrapolate upon them. You will also get buildings, vehicles, props, and anything else you need scanned delivered to your specifications.

Beyond Raw Mesh

Our team is staffed by talented artists who are sculptors, modelers, and texture specialists. They will get you started with 3D scans and see your models through to the level of detail you’ve requested. Your call, raw to ready-to-rig.

The future begins today. Let us give you the best digital assets available for your time, money, location, and exact specifications. There are many solutions, but few will meet all the parameters that define your needs. Our team of scan technicians and artists are here to ensure you get what you need. Let us be your catalyst from concept to reality.

Experimental Skin Shaders

This work in progress is an early sample of skin shaders we are experimenting with. TNG Visual Effects artists enjoy bringing as much realism to the screen as possible when creating photorealistic digital assets. Our goal is to provide our customers with a gateway to a seamless transition between live shot and digital double.

Our technicians scanned Sophia (the model below) in a two piece swimsuit in our studio. After that, this personal trainer from Los Angeles was transformed into a cyber character resembling a female warrior. Our digital doubles and 3D scanned models open any project up to endless creative options.

TNG Visual Effects excels in assisting productions whose needs require digital assets that can be used anywhere from movie trailers, to video game cinematics, to music videos. We also specialize in creating digital assets that can be viewed on multiple platforms.

Skin Shaders - Phase 1

Transition from Creative Thought to Reality with Digital Assets

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The digital age is here, and you might already know this. The time is coming when every production will be all digital. For movies, this will include the set environment, foreground, elements or props, characters, plus the action taking place on the stage. If you’re producing commercials, television episodes, video games, documentaries, etc, how long will you wait before including the necessary digital assets needed to cut time and cost?

We now have scanners for small objects, people, animals, cars, buildings (inside and out) plus most other things that need to be digitally created. Recently, we scanned a historical locomotive (circa 1864). In the past we have scanned cars, ships, buildings, tanks, etc. We’ve also scanned an entire 2 block area of buildings including both sides of the street. We will help you find a solution to creating the digital assets you need for your production.

As we move into the future more digital content will be needed to support more than 500 channels on TV, all the movies headed to the big screen, commercials, and print ads on magazines and billboards. We haven’t even begun mentioning all the video games that will be produced. And remember, you’ll want to be able to cross platforms with customizable resolution for screen sizes ranging from large screen to tablet to smart phone.

As we prepare for the future by building in the present, we can use our knowledge from the past to help us turn our creative thought into reality. Paying attention to current trends also aids us in this endeavor.  No, the time for 100% digital is not today or tomorrow, but it is coming. More producers and directors have increased their usage of digital assets. As time goes on that percentage will continue to increase. We are ready now, and will be here to help you get the data you need to include more digital assets in your production.

Last minute madness!

Have you ever had a project that called for last minute service? If you were just notified that the talent for your project is only here for one more day and needs to be scanned as soon as possible, you will be in quite a dilemma. If you’ve ever had something like this happen to you, you’re well aware of the added stress this can cause. Your talent may not always be available to be scanned in rotation while on set, and we all know how miscommunication can appear.

Let your 3D scanning service company help you reclaim your schedule and get you back on track. Check your list of vendors and contact the company you know will be able to meet your needs. What company will respond at the last minute? There may or may not be a premium for this service. You will feel at ease knowing that you have chosen the company that can deliver what you need.

Aspects of finding a 3D scanning services company:

Reputation and Reliability
Mobility
Do they guarantee their work?
Do they go the extra mile for you?

If you are calling at the last minute, and are in crisis-mode, some of these items will be a shot in the dark. When possible, plan ahead and have a list of vendors available who have good track records, and will work with you.

Good luck and good planning.