Your Virtual Ride

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What’s your dream car? Ours is the Chevrolet Chevelle. It’s a great car, even at stock. However, if you want, we can add to the basic 3D scan of the car. We can add things like a hood scoop, chrome exhaust pipes, chrome spinners, a big spoiler on the back, race stripes, or even a body kit. We can trick out your virtual ride until it’s just what you desire.

We prep and scan a car in about four hours. It can be scanned in your garage or ours, provided we have enough space and time. We can provide static or movable pieces on the vehicle if needed, such as a door opening, or the hood, or the trunk. As you can imagine, the interior is much more detailed and will take additional time and expense.

If you’re producing a commercial or movie that has cars, motorcycles, scooters, horses, tractors, buses, trucks, planes, or even trains, we can scan it. Once processing is complete, we can deliver a quad mesh, or a fully textured 3D model. We will give you a price that is more than competitive.

So bring your automobiles to TNG, and we will treat them like our own as we prepare your virtual copy. Remember, digital is forever

Creating Game Trailers With A Big Budget Movie Feel

Have you noticed that game trailers often look as good as or better than the trailers for many movies? They have the great same feel as movie trailers and, they tell a story the same way. Gaming is big business and nowadays, only the best high resolution and partial live action graphics will do. It is all about enticing people to play in the same way it is to get them to spend money on a movie ticket.

When you deal with high-end media, you need the right support with the best techniques and tools available to create something that motivates people to take action. The graphics and action need to reach out and be so realistic that whoever is watching the game trailer feels as if they are already in the game itself. The producers of game trailers do this by showcasing the best aspects of the game in the most visually appealing way possible.

To do this, Mocap plus 3D scanning of the characters for replication is the best option. If you are really serious, it is the only option. This method is the most time and money efficient process to choose. An exact replica can be created in as little as  day rather than taking up to a month to model a character from scratch. The other major advantage is that character movements will be smooth and flowing – even as or more natural in appearance than many of the more time and labor intensive processes.

In regard to building an environment as opposed to a person, 3D scanning allows for the greatest pipeline efficiency possible. The newly created 3D scanned environment can be re-used, as can portions of the trailer in cut scenes which provides a consistent model and helps amortize production costs.

Few companies excel at creating game trailers that can be compared to big budget movie trailers. Between demands on time and money, it takes a company that has an intimate working knowledge of exactly what is and isn’t needed to create a compelling game trailer. When you do have a company that understands how to maximize the use of their tools efficiently, the evidence of such can be seen in the finished product.

Replicating Your Environment

Create exactly what you want via TNG 3D scanning visual effects technology.

 

Have you ever stepped on set, and immediately wished you had a digital scan of it?  Or have you wished the set was still there after it’s been taken apart? You might think you need a time machine, but all you need is a 3D scanning company with the right tools.  This is why we provide a service akin to insurance scanning. It’s the same concept of scanning characters in the event that they become unavailable later during production. With insurance scanning, you can have the sets scanned, and the data archived in case you need it in post production. The same can be done for location shooting as well.

We can scan houses, buildings, and structures that may be on the location to provide you with the ability to add (or subtract) cleanly from the scene. Sometimes pedestrians or traffic may be obstructing a location, and in that case, we can scan in the middle of the night with our infrared laser scanners.

It is the customer’s choice as to what they want and when they want the final delivery. You may want to consider what type of format you want the data: be it a point cloud, a surfaced model, or perhaps a complete model with textures is your ideal delivery.

Consider using 3D scanning on your project. TNG can save you the resources of both time and money.

A Lineup of Characters from the Real World

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A Lineup of Characters Brought in from the Real World

TNG Visual Effects provides full body 3D scanning of characters for your film, television or video game project. TNG’s 3D scanning visual effects technology can scan your characters in full wardrobe, partial or in underclothes so you can modify the digital wardrobe. We scan heads and hands separately for better detail. It’s a quick and easy process. We also help you create the facial expressions you need as an extra service, or just for reference in a photo shoot.
 
The group seen here is the beginning of our virtual library of characters for hire or license based on your needs.
Call us to create the 3D characters you need in your current or next project. 877.879.2040

Replicating Buildings – Inside and Out

Replicating sets with 3D scanners has become a staple of films and other markets. A building may be scanned (interior or exterior) for the set designer to add extensions or different facades, or to have as a reference for placement.

For exquisite detail, high resolution is necessary. Our laser scanners can capture hundreds of millions of points. We take several dense point clouds and stitch them together. To convert these point clouds to a surface (polygonal data) is a process which includes decimation, allowing for a very large spectrum of resolution output according to the client’s need. These laser scanners were developed specifically for very accurate measurements. We also add markers to the scene in order to have additional reference points to better register the data.

The 3D scanner we use is consistent with our company goals of having a solution that is small, easy to transport and set up, and is able to scan quickly. Like windows on cars, transparent and shiny materials are harder to capture, whereas buildings made from a flat material such as cement, brick, or wood are better for measurements and registration.

We have found that if we need to scan a highly populated area, we can work during the middle of the night, and shoot the reference photographs earlier in the day, or the following day. This is yet another way in which we strive for efficiency when it comes to collecting data without disrupting our clients’ production schedule.

Allow yourself the freedom of working in the digital realm by using these 3D environments. Visual effects have a versatility that is akin to the mind’s imagination. Remember, we provide more than just environments. Cars, people, and objects are also some of our favorite elements to replicate.

Are your characters breaking your budget?

http://myemail.constantcontact.com/Are-your-CHARACTERS-spending-your-budget-.html?soid=1103007733068&aid=8eXGeCF7roM.

 

Bringing Your 3D Data to Life

Motion Capture and 3D scanning go hand-in-hand.  We are constantly looking at changes in the market and are currently working on a solution to facial performance capture. We are still in early testing mode, but are continually looking for ways to bring about a good looking solution that doesn’t cost an arm and a leg.

 For full body motion capture we are making alliances to work with some of the best mocap studios out there. This also helps us understand how to set up the 3d scanned character to better receive the mocap data. It is important to us to see the entire picture as opposed to taking a limited view that doesn’t include what the character will do once the 3D model is created.

As TNG proliferates the market within the US and Canada, we are also looking for local mocap studios as a source to recommend to our customers looking for that type of service. We also find out what type of rig will work best for them, but that also needs to be requested by the customer.

Other important issues we are working on to use in conjunction with 3D scanning and mocap are cyber cloth and cyber hair. As your character moves, everything needs to be in fluid motion to bring out the realism of the action.  All of these synergistic elements are dependent on each other to work together.

We are constantly looking for better and more extensive ways to help in the process of making your project stay in budget and on time. Other areas we are currently investigating include HDRI as a service as well as photogrammetry and supportive modeling. All these areas complement each other to supply you the data needed for your project.

Special Effects vs. Visual Effects: Our Changing Industry

The industry (commonly referred to as “The Biz”) is in a constant change of getting the public viewers’ interested in their story by using all of the tools available. All businesses experience this – constant change. Special Effects was the preferred tool of the trade for years with explosions, water tanks, and stuntmen diving off of buildings into inflated cushions. In the last 10-15 years Visual Effects has been coming into their own with water effects, fire, explosions and making digital characters fall off roofs, mountains, or catching on fire.

Special Effects with live action shots were faster and easier for the director to work with, however, to do a second and third take became difficult and expensive. Now with visual effects and computers, you can do the second take, make various changes, and get a whole new look that could not be done any other way.

Visual Effects also lets you break all the rules as to what happens to a character or object within a scene. Yes, over the years there have been many changes, and more changes are on the way. The most important part of visual effects is creating life-like models and their seamless integration to live action.  This is the real magic of everything working in synchronization. It also gives the movie makers and commercial innovators a more cost-effective method of building content. This should also have an effect on the insurance that a show has to carry becuase their talent or their stunt actor is not in danger.

 To create the digital characters and props, you could have them modeled, or use some different visual effects depending on how close you would like them to get the action. 3D scanning has become the quickest solution that gives you the ability to use in pre-visualization and in the shot.  If you are working on a franchise such as Spiderman or Ironman, the 3D scan can be used over and over. The same can be done with TV episodics,  commercials with several variations and with video games that have a number of iterations to serve their fan base. 3D scans also make a great asset to use in the event of changes in the cast for various reasons.

What’s your poly count?

 

Whether you’re creating digital content to be used for mobile apps, video games, television episodes, commercials, trailers or feature films, we’ve got you covered. TNG Visual Effects specializes in creating custom 3D digital assets for virtually any production. Email info@tngvisualeffects.com to inquire about what we can create for you or call Nick Tesi (310.717.2937) directly to discuss your needs.

Experimental Skin Shaders

This work in progress is an early sample of skin shaders we are experimenting with. TNG Visual Effects artists enjoy bringing as much realism to the screen as possible when creating photorealistic digital assets. Our goal is to provide our customers with a gateway to a seamless transition between live shot and digital double.

Our technicians scanned Sophia (the model below) in a two piece swimsuit in our studio. After that, this personal trainer from Los Angeles was transformed into a cyber character resembling a female warrior. Our digital doubles and 3D scanned models open any project up to endless creative options.

TNG Visual Effects excels in assisting productions whose needs require digital assets that can be used anywhere from movie trailers, to video game cinematics, to music videos. We also specialize in creating digital assets that can be viewed on multiple platforms.

Skin Shaders - Phase 1